Palia UI Art Test

The revised finished layout, after a round of feedback from the team.

The revised finished layout, after a round of feedback from the team.

Step one, gathering reference and noting style observations to make sure concepting fit with the style of the game and popular games of similar genre.

Step one, gathering reference and noting style observations to make sure concepting fit with the style of the game and popular games of similar genre.

The finished work and process of a fun art test I did while I was interviewing with Singularity6. The assignment was to draft a UI concept of a prospective shop menu for their upcoming game Palia, and I had quite some fun working on this!
I did not myself make the artwork for Zeki (The character render in the top left of the window) or the background, both are Palia assets found online that I used to compile part of these images.